"Joaquin Phoenix’s Commodus in Gladiator was certainly an inspiration for my characterization of Joffrey, that had a big impact, the smirk. It’s interesting sometimes when an audience can empathize with a villain. But to get completely lost in it, it’s exciting just to be intrinsically evil and not to have a speck of good or humanity in their bones."- Jack Gleeson (x)
"Our beloved republic is in the hands of madmen. This is indeed a dark day, and I stand at a fork in the road. I can surrender my arms, in accordance with the law and watch Rome fall to tyranny and chaos. Or, I can return home with my sword in my hand and run these maniacs to the Tarpeian rock!"
I know this has nothing to do with ME but it would be of great help if you could take a quick minute to LIKE my club’s Facebook page. I’m trying reach 5,000 likes by the end of the month!
I know most of you are not gay and it doesn’t really matter. It’s only to show support and you won’t be receiving any spam. This would help me long-term in acquiring a corporate sponsor so I can finally hire some help to operate the club and who knows, free up my time so I can participate in more costly nationally and internationally. =)
Please follow link below and share/reblog to your friends.
And btw, today is my 1 year anniversary of joining you online on Tumblr!
THANK YOU…THANK YOU…THANK YOU!!!
Now think of how many of those female characters and protagonists are oversexed, created for the male gaze, or put in an inactive damsel role for the plot of the game. Representation matters. A Study last year proved that exposure to tv shows increased the self esteem of young white boys and markedly decreased the confidence and self esteem of girls across the board (and we haven’t even started on the representation of characters of color and the effect it has on children’s self perception).
Video games are a different media, and even more concerning if representation metrics are changing how our kids think of themselves. Especially knowing that 67% of American Households have video game consoles and 91% of Children play video games regularly, how do you think the portrayal (and lack of portrayals) of women and girls in these games is affecting little girls – or influencing how little boys view their importance and/or influence over them?
— Comics. Movies. Lit. Pop Culture. The Smash Survey is an upcoming podcast project that will critically explore the representation of race, gender, and queer identity in media and pop culture in a fun and engaging format.